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Drive Thru RPG Review: Colonial Gothic

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I enjoy unique settings. I am always on the lookout for a role playing game with a new angle on a genre that I enjoy. I heard about Colonial Gothic from Rogue Games. The blurb that I read touts it as a supernatural historical horror role playing game set at the dawn of the American Revolution. My interest was piqued and I got my hands on a  pdf of the book. The first thing I have to mention is that the description of supernatural historical horror game is accurate but somewhat misleading. The default style of play for the game is ore in the vein of National Treasure. The things that you have learned in history class are true. The difference is that behind the scenes there  are witches and werewolves fighting to keep events from staying on this path. The characters are those unsung heroes that struggled to keep the burgeoning United States from perishing at the hands of malevolent supernatural forces and arcane powers wielded by inimical foreign powers. This is something well within my wheelhouse. It allows for a wide range of stories to be told. The players can be mundanes stumbling upon the supernatural for the first time or they can be experienced agents struggling to keep the revolution alive despite vast powers arrayed against them. You can go from a Call of Cthulhu style game to something more akin to Night’s Black Agents. The pdf is nicely done. It clocks in at a hefty two....

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